Road
TurnZero HQ hasn't recorded this card in a tracked game yet. Play a night with it and these numbers fill in.
What it does
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.
Rulings
9 official rulings, in the order Wizards published them.
- 2021-06-18
While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Road /// Ruin is a green and red card, it is both an instant card and a sorcery card, and its mana value is 6.
- 2021-06-18
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Road /// Ruin counts once, not twice.
- 2021-06-18
Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with another effect.
- 2021-06-18
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
- 2021-06-18
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
- 2021-06-18
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
- 2021-06-18
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
- 2021-06-18
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting red spells, you can cast Road, but not Ruin.
- 2021-06-18
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
No tracked games yet
Nobody has played a TurnZero HQ-tracked game with Road so far. Stats appear here as soon as a deck running it finishes a game.
Start trackingRoad price history
The Modern Horizons 2 #212 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $0.20 | $0.31 |
| Nov 10, 2026 | $0.20 | $0.31 |
| Nov 5, 2026 | $0.18 | $0.31 |
| Nov 2, 2026 | $0.19 | $0.31 |
| Oct 30, 2026 | $0.18 | $0.30 |
| Oct 29, 2026 | $0.19 | $0.30 |
| Oct 26, 2026 | $0.21 | $0.30 |
| Oct 24, 2026 | $0.23 | $0.30 |
| Oct 22, 2026 | $0.22 | $0.30 |
| Oct 18, 2026 | $0.22 | $0.29 |
| Oct 10, 2026 | $0.22 | $0.27 |
| Oct 3, 2026 | $0.21 | $0.27 |
| Oct 2, 2026 | $0.20 | $0.27 |
| Sep 29, 2026 | $0.20 | $0.28 |
| Sep 28, 2026 | $0.21 | $0.29 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Road
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.20
- Foil
- $0.31
Showcase
- Normal
- $0.21
- Foil
- $0.30
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Road. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.