Saheeli, Radiant Creator card art

Saheeli, Radiant Creator

Legendary Creature — Human Artificer MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever you cast an Artificer or artifact spell, you get E (an energy counter).

At the beginning of combat on your turn, you may pay EEE. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.

Combos with Saheeli, Radiant Creator

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

12 official rulings, in the order Wizards published them.

  • 2025-02-07

    Any abilities of the copied permanent that trigger when that permanent enters will trigger. Any “as [this permanent] enters” or “[this permanent] enters with” abilities of the chosen permanent will also work.

  • 2025-02-07

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  • 2025-02-07

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  • 2025-02-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  • 2025-02-07

    If an effect says you get one or more E, you get that many energy counters. To pay one or more E, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • 2025-02-07

    Some spells and abilities which give you E or say you “may pay” some amount of E require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any E from it, and you won’t get the chance to pay any E for its effects even if you want to.

  • 2025-02-07

    E is the energy symbol. It represents one energy counter.

  • 2025-02-07

    The token you create copies the original characteristics of the permanent as printed on the card or, for a token, as stated by the effect that created that token (unless it’s copying something else; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras or Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

  • 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of E. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of E as the ability resolves.

  • 2025-02-07

    If the copied permanent has X in its mana cost, X is 0.

  • 2025-02-07

    If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied.

  • 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of E, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay E, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

As a commander

Decks built with Saheeli, Radiant Creator in the command zone.

Decks led 3 3 published. Browse them →
Games played 0
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.

Published decks

Decklists players have published with Saheeli, Radiant Creator in the command zone, newest first. A deck that has been played carries the win rate it earned in real tracked games.

Saheeli, Radiant Creator price history

The Aetherdrift Commander #3 · Inverted printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.32▼ $0.01 (3.0%)
Low $0.32 · High $0.37Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 12, 2026$0.32$0.26
Oct 9, 2026$0.32$0.26
Oct 8, 2026$0.33$0.29
Oct 7, 2026$0.34$0.25
Oct 6, 2026$0.35$0.27
Oct 5, 2026$0.36$0.28
Oct 4, 2026$0.37$0.28
Oct 3, 2026$0.37$0.27
Oct 1, 2026$0.36$0.26
Sep 30, 2026$0.35$0.26
Sep 29, 2026$0.35$0.25
Sep 28, 2026$0.33$0.25

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Saheeli, Radiant Creator

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Saheeli, Radiant Creator. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.