Shadowspear
Tracked across real Commander games played through TurnZero HQ.
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What it does
Equipped creature gets +1/+1 and has trample and lifelink.
1: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip 2
Combos with Shadowspear
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Phyrexian Colossus Burning Anger Infinite
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
- Famished Paladin Quicksilver Dagger Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Lurking Roper Quicksilver Dagger Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Zedruu the Greathearted Nine Lives
- Target opponent loses the game
- Donate Nine Lives
- Target opponent loses the game
- Harmless Offering Nine Lives
- Target opponent loses the game
- Zedruu the Greathearted Lich's Mastery
- Target opponent loses the game
- Donate Lich's Mastery
- Target opponent loses the game
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2020-01-24
If a permanent enters the battlefield under an opponent's control with hexproof or indestructible after Shadowspear's second ability resolves, it won't lose that ability unless you activate Shadowspear's second ability again. The same is true if an opponent's permanent gains indestructible or hexproof after Shadowspear's second ability resolves.
- 2020-01-24
You can activate Shadowspear's second ability whether or not it's equipped to a creature.
- 2020-01-24
Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if Shadowspear's second ability resolves during that turn.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Shadowspear, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Godo, Bandit Warlord | 1 | 1 | — |
| Jin Sakai, Ghost of Tsushima | 1 | 1 | — |
| Chevill, Bane of Monsters | 1 | 0 | — |
| Karlov of the Ghost Council | 1 | 0 | — |
| Omnath, Locus of Mana | 1 | 0 | — |
| Sahir, Visitor in Darkness | 1 | 0 | — |
Colors it shows up in
- Mono-Black 1 deck
- Golgari 1 deck
- Mono-Green 1 deck
- Mono-Red 1 deck
- Orzhov 1 deck
- Esper 1 deck
Every version of Shadowspear
10 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Teenage Mutant Ninja Turtles Source Material
- Normal
- $21.61
- Foil
- $24.24

Inverted
Secret Lair Drop
- Normal
- $66.97
- Foil
- $70.57

Inverted
Tales of Middle-earth Commander
- Normal
- $77.10
- Foil
- $81.81

Inverted
Tales of Middle-earth Commander
- Foil
- $205.61

Inverted
Tales of Middle-earth Commander
- Foil
- —

The List
- Normal
- $38.92

- Normal
- $34.25
- Foil
- $43.03

Promo
Theros Beyond Death Promos
- Normal
- $41.06
- Foil
- $36.53

Promo
Theros Beyond Death Promos
- Foil
- $50.08

Extended Art
- Normal
- $45.07
- Foil
- $87.10
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Shadowspear — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.