Shared Fate
Tracked across real Commander games played through TurnZero HQ.
What it does
If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead.
Each player may look at cards they exiled with this enchantment, and they may play lands and cast spells from among those cards.
Combos with Shared Fate
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Drannith Magistrate Infinite
- Opponents can't cast spells exiled by Shared Fate
- Players can't draw cards
- Lock
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2004-12-01
The cards are exiled, not put onto the players' hands. Players can look at and play the exiled cards, but can't do anything else with them (the exiled cards can't be discarded or cycled, for example).
- 2004-12-01
Replacing your draws isn't optional. You can't draw cards from your own library, even if all your opponents' libraries are empty.
- 2004-12-01
If more than one Shared Fate is on the battlefield, you choose which one replaces each card draw, but you can replace a draw only once.
- 2004-12-01
You need to pay the costs of any cards you play from the Exile zone. This could be a problem if you don't have the right colors of mana available.
- 2008-08-01
Each Shared Fate tracks only the cards it exiled. If the Shared Fate which was responsible for a card being exiled leaves the battlefield, putting another Shared Fate onto the battlefield will not allow you to play that card again.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Shared Fate, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Yennett, Cryptic Sovereign | 2 | 0 | — |
Colors it shows up in
- Esper 2 decks
Shared Fate price history
The Mirrodin #49 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $0.58 | $15.69 |
| Nov 8, 2026 | $0.58 | $15.69 |
| Nov 6, 2026 | $0.58 | $12.59 |
| Oct 31, 2026 | $0.58 | $13.69 |
| Oct 26, 2026 | $0.60 | $13.69 |
| Sep 29, 2026 | $0.60 | $9.99 |
| Sep 28, 2026 | $0.61 | $9.99 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Shared Fate
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.28
- Normal
- $0.58
- Foil
- $15.69
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Shared Fate. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.