Sphinx Sovereign
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
Rulings
One official ruling, as Wizards published it.
- 2008-10-01
The ability checks whether Sphinx Sovereign is tapped or untapped at the time the ability resolves. If Sphinx Sovereign is no longer on the battlefield by then, the ability checks whether Sphinx Sovereign was tapped or untapped at the time it left the battlefield.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Sphinx Sovereign, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| The Ur-Sphinx | 1 | 0 | — |
Colors it shows up in
- Esper 1 deck
Every version of Sphinx Sovereign
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Shards of Alara
- Normal
- $1.34
- Foil
- $5.85
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Sphinx Sovereign — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.