Super-Adaptoid
Tracked across real Commander games played through TurnZero HQ.
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What it does
Super-Adaptoid's power is equal to the number of legendary creatures you control.
Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance.
Combos with Super-Adaptoid
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- The Serpent Society Glissa, the Traitor Ashnod's Altar Infinite
- Each opponent sacrifices all nontoken creatures they control during each of your turns
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
In the 99
Every deck whose current list includes Super-Adaptoid, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Jodah, the Unifier | 1 | 0 | — |
Colors it shows up in
- Five-Color 1 deck
Every version of Super-Adaptoid
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Marvel Super Heroes
- Normal
- $0.31
- Foil
- $0.39

Extended Art
Marvel Super Heroes
- Normal
- $0.77
- Foil
- $0.85
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Super-Adaptoid — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.