Surge Conductor
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Combos with Surge Conductor
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Magistrate's Scepter Ancestral Statue Infinite
- Infinite turns
- Lock
- Falco Spara, Pactweaver Sensei's Divining Top Helm of Awakening Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Arcbound Reclaimer Iron Spider, Stark Upgrade Krark-Clan Ironworks Sol Ring Infinite
- Infinite colorless mana
- Infinite draw triggers
- Infinite proliferate
- Infinite storm count
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2025-07-25
If Surge Conductor and one or more other nontoken artifacts you control enter the battlefield at the same time, Surge Conductor’s ability will trigger for each of those nontoken artifacts.
- 2025-07-25
You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.
- 2025-07-25
If a permanent or player has more than one kind of counter on them, and you choose for that permanent or player to get additional counters, that permanent or player must get one of each kind of counter they already have. You can’t have them get just one kind of counter they already have and not the others.
- 2025-07-25
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.
- 2025-07-25
When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Surge Conductor, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Inspirit, Flagship Vessel | 1 | 0 | — |
| Kilo, Apogee Mind | 1 | 0 | — |
Colors it shows up in
- Jeskai 2 decks
Every version of Surge Conductor
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Edge of Eternities Commander
- Normal
- $0.29

Extended Art
Edge of Eternities Commander
- Normal
- $1.10
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Surge Conductor. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.