Suspend card art

Suspend

Instant MV 1

Tracked across real Commander games played through TurnZero HQ.

What it does

Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

Rulings

14 official rulings, in the order Wizards published them.

  • 2024-02-02

    If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

  • 2024-02-02

    A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it. (In some rare cases, another player may gain control of the creature spell itself. If this happens, the creature won't enter the battlefield with haste.)

  • 2024-02-02

    If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

  • 2024-02-02

    The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

  • 2024-02-02

    When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

  • 2024-02-02

    Cards exiled with suspend are exiled face up.

  • 2024-02-02

    If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

  • 2024-02-02

    Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

  • 2024-02-02

    If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2024-02-02

    If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

  • 2024-02-02

    Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

  • 2024-02-02

    Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

  • 2024-02-02

    If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

  • 2024-02-02

    You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Suspend, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Ranar the Ever-Watchful 1 0 —

Colors it shows up in

  • Azorius 1 deck

Suspend price history

The Modern Horizons 2 #68 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.46▼ $0.13 (22.0%)
Low $0.44 · High $0.59Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 26, 2026$0.46$0.89
Oct 25, 2026$0.44$0.89
Oct 24, 2026$0.45$0.89
Oct 23, 2026$0.46$0.89
Oct 22, 2026$0.48$0.89
Oct 21, 2026$0.49$0.89
Oct 19, 2026$0.48$0.89
Oct 18, 2026$0.49$0.89
Oct 17, 2026$0.50$0.89
Oct 16, 2026$0.52$0.89
Oct 15, 2026$0.53$0.89
Oct 14, 2026$0.54$0.89
Oct 13, 2026$0.53$0.89
Oct 9, 2026$0.52$0.89
Oct 8, 2026$0.51$0.90
Oct 7, 2026$0.54$0.91
Oct 6, 2026$0.53$0.91
Oct 4, 2026$0.52$0.91
Oct 2, 2026$0.55$0.97
Sep 29, 2026$0.56$0.97
Sep 28, 2026$0.59$1.01

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Suspend

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Suspend. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.