Sweet Oblivion card art

Sweet Oblivion

Sorcery MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Target player mills four cards.

Escape—3, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Combos with Sweet Oblivion

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Ovika, Enigma Goliath Invasion of Segovia // Caetus, Sea Tyrant of Segovia Phyrexian Altar Infinite
    • Exile your library
    • Infinite self-mill
    • Near-infinite death triggers
    • Near-infinite creature ETB
    • Near-infinite creature LTB
    • Near-infinite magecraft triggers
    • Near-infinite creature sacrifice triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

7 official rulings, in the order Wizards published them.

  • 2020-01-24

    Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

  • 2020-01-24

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

  • 2020-01-24

    If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

  • 2020-01-24

    Escape's permission doesn't change when you may cast the spell from your graveyard.

  • 2020-01-24

    If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

  • 2020-01-24

    If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • 2020-01-24

    After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Sweet Oblivion, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Zellix, Sanity Flayer 2 0 —

Colors it shows up in

  • Mono-Blue 2 decks

Sweet Oblivion price history

The Theros Beyond Death #70 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.16▼ $0.01 (5.9%)
Low $0.16 · High $0.17Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 27, 2026$0.16$0.26
Oct 16, 2026$0.16$0.26
Oct 9, 2026$0.17$0.26
Oct 4, 2026$0.16$0.26
Sep 29, 2026$0.17$0.26
Sep 28, 2026$0.17$0.23

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Sweet Oblivion

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Sweet Oblivion. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.