Swift Reconfiguration card art

Swift Reconfiguration

Enchantment — Aura MV 1

Tracked across real Commander games played through TurnZero HQ.

What it does

Flash

Enchant creature or Vehicle

Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Combos with Swift Reconfiguration

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

4 official rulings, in the order Wizards published them.

  • 2022-02-18

    If the enchanted permanent was attacking or blocking (or being attacked if it's a planeswalker) when Swift Reconfiguration becomes attached to it, that permanent is removed from combat.

  • 2022-02-18

    The permanent keeps all of its abilities. Notably, if Swift Reconfiguration enchants a Vehicle, that Vehicle gains crew 5 in addition to any crew abilities it already had.

  • 2022-02-18

    If Swift Reconfiguration becomes attached to a creature that is also an Equipment, that permanent becomes a Vehicle and loses the Equipment subtype. If it is attached to a creature, it becomes unattached from that creature.

  • 2022-02-18

    If Swift Reconfiguration becomes attached to a creature that is also a planeswalker, that permanent loses its planeswalker type. Its controller may still activate its loyalty abilities as normal, but it can't be attacked and damage dealt to it doesn't remove loyalty counters.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Swift Reconfiguration, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Yennett, Cryptic Sovereign 2 0 —

Colors it shows up in

  • Esper 2 decks

Swift Reconfiguration price history

The Neon Dynasty Commander #10 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$3.96▲ $0.13 (3.4%)
Low $3.83 · High $4.26Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Nov 11, 2026$3.96
Nov 9, 2026$4.02
Nov 7, 2026$4.03
Nov 6, 2026$4.05
Nov 5, 2026$4.06
Nov 3, 2026$4.09
Nov 2, 2026$4.14
Nov 1, 2026$4.22
Oct 30, 2026$4.20
Oct 29, 2026$4.26
Oct 27, 2026$4.13
Oct 26, 2026$4.02
Oct 24, 2026$4.04
Oct 23, 2026$4.06
Oct 22, 2026$4.02
Oct 18, 2026$3.97
Oct 16, 2026$4.04
Oct 15, 2026$3.97
Oct 14, 2026$3.99
Oct 13, 2026$3.97
Oct 11, 2026$3.94
Oct 9, 2026$3.95
Oct 8, 2026$3.97
Oct 7, 2026$4.02
Oct 6, 2026$4.07
Oct 5, 2026$4.06
Oct 4, 2026$4.09
Oct 3, 2026$4.11
Oct 2, 2026$4.03
Sep 30, 2026$4.02
Sep 29, 2026$3.98
Sep 28, 2026$3.83

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Swift Reconfiguration

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Swift Reconfiguration. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.