Szarel, Genesis Shepherd
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
You may play lands from your graveyard.
Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature.
Combos with Szarel, Genesis Shepherd
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Ashnod's Altar Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite colorless mana
- Evolution Witness Lotus Petal Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite colored mana
- Infinite storm count
- Hearthhull, the Worldseed Retreat to Coralhelm Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite lifeloss
- Puppeteer Clique Viscera Seer Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite scry 1
- Infinite +1/+1 counters on creatures you control
- Glacial Chasm The Gitrog Monster Infinite
- Prevent all damage that would be dealt to you
- Lock
Showing the 5 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2025-07-25
If Szarel leaves the battlefield at the same time as you sacrifice one or more other nontoken permanents during your turn (probably because you also sacrificed Szarel), its last ability triggers for each of those other nontoken permanents.
- 2025-07-25
If Szarel leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
- 2025-07-25
Szarel’s second ability doesn’t change the times when you can play those land cards. You can still play lands only during your main phase when you have priority and the stack is empty.
- 2025-07-25
Szarel’s second ability doesn’t allow you to activate abilities (such as cycling) of land cards in your graveyard.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Szarel, Genesis Shepherd in the command zone.
In the 99
Every deck whose current list includes Szarel, Genesis Shepherd, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hearthhull, the Worldseed | 2 | 0 | — |
Colors it shows up in
- Jund 2 decks
Every version of Szarel, Genesis Shepherd
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Edge of Eternities Commander
- Normal
- $0.49
- Foil
- $0.36
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Szarel, Genesis Shepherd — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.