Talon Gates of Madara
Tracked across real Commander games played through TurnZero HQ.
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What it does
When this land enters, up to one target creature phases out.
T: Add .
1, T: Add one mana of any color.
4: Put this card from your hand onto the battlefield.
Combos with Talon Gates of Madara
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Oboro Breezecaller Gaea's Cradle Infinite
- Infinite mana lands you control can produce
- Infinite green mana
- Infinite landfall triggers
- Phase out any number of creatures any number of times
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld Meticulous Excavation Capture of Jingzhou Infinite
- Infinite turns
- Lock
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld Trench Behemoth Temporal Manipulation Infinite
- Infinite turns
- Lock
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
8 official rulings, in the order Wizards published them.
- 2024-06-07
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
- 2024-06-07
As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.
- 2024-06-07
Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack during that turn, and their activated abilities with T in their costs can be activated. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
- 2024-06-07
Choices made for permanents as they entered the battlefield are remembered when they phase in.
- 2024-06-07
Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
- 2024-06-07
An attacking or blocking creature that phases out is removed from combat.
- 2024-06-07
Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
- 2024-06-07
When you activate Talon Gates of Madara's last ability, you must reveal Talon Gates of Madara from your hand until that ability resolves or otherwise leaves the stack. If Talon Gates of Madara isn't still in your hand as that ability resolves, nothing happens.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Talon Gates of Madara, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Photon, Mighty Marvel | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
Every version of Talon Gates of Madara
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Modern Horizons 3 Commander
- Normal
- $27.95

Extended Art
Modern Horizons 3 Commander
- Normal
- $40.71
- Foil
- $121.53
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Talon Gates of Madara. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.