Teferi, Master of Time
Tracked across real Commander games played through TurnZero HQ.
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What it does
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Combos with Teferi, Master of Time
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Aetheric Amplifier Infinite
- Infinite turns
- Lock
- Ichormoon Gauntlet The Chain Veil Infinite
- Infinite turns
- Lock
- Vorel of the Hull Clade Encroaching Mycosynth Infinite
- Infinite turns
- Lock
- Ichormoon Gauntlet Oath of Teferi Infinite
- Infinite turns
- Lock
- Aminatou, the Fateshifter Ichormoon Gauntlet Infinite
- Infinite turns
- Lock
- Deepglow Skate Venser, the Sojourner Infinite
- Infinite turns
- Lock
- The Eternal Wanderer Deepglow Skate Infinite
- Infinite turns
- Lock
- Vorel of the Hull Clade Memnarch Infinite
- Infinite turns
- Lock
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
11 official rulings, in the order Wizards published them.
- 2020-06-23
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
- 2020-06-23
Teferi's first ability doesn't change how many of his abilities you can activate during each turn.
- 2020-06-23
You draw a card and discard a card all while Teferi's first loyalty ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
- 2020-06-23
An attacking creature that phases out is removed from combat.
- 2020-06-23
Any creatures that phase in during their controller's untap step will be able to attack and pay a cost of T during that turn.
- 2020-06-23
Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Kitesail Freebooter, won't happen when a permanent phases out.
- 2020-06-23
Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
- 2020-06-23
While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
- 2020-06-23
Choices made for permanents as they entered the battlefield are remembered when they phase in.
- 2020-06-23
Any continuous effects with a "for as long as" duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
- 2020-06-23
If an opponent gains control of your creature and it phases out and the duration of the control-change effect expires before it phases in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Teferi, Master of Time, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Aminatou, the Fateshifter | 1 | 0 | — |
Colors it shows up in
- Esper 1 deck
Every version of Teferi, Master of Time
11 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $7.85
- Foil
- $7.88

- Normal
- $7.87
- Foil
- $7.87

- Normal
- $7.99
- Foil
- $8.59

Borderless
- Normal
- $11.15
- Foil
- $16.99

Showcase
- Normal
- $8.76
- Foil
- $9.08

Showcase
- Normal
- $8.81
- Foil
- $12.06

Showcase
- Normal
- $8.26
- Foil
- $11.97

Showcase
- Normal
- $9.11
- Foil
- $8.58

- Normal
- $9.37
- Foil
- $10.03

Promo
Core Set 2021 Promos
- Normal
- $13.77
- Foil
- $13.63

Promo
Core Set 2021 Promos
- Foil
- $19.35
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Teferi, Master of Time — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.