The Gold Saucer
Tracked across real Commander games played through TurnZero HQ.
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What it does
T: Add .
2, T: Flip a coin. If you win the flip, create a Treasure token.
3, T, Sacrifice two artifacts: Draw a card.
Rulings
One official ruling, as Wizards published it.
- 2025-06-06
Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes The Gold Saucer, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Mahadi, Emporium Master | 1 | 1 | — |
| Sami, Wildcat Captain | 1 | 0 | — |
| The Wandering Minstrel | 1 | 0 | — |
Colors it shows up in
- Rakdos 1 deck
- Boros 1 deck
- Five-Color 1 deck
Every version of The Gold Saucer
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.33
- Foil
- $0.37
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for The Gold Saucer — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.