The Wandering Minstrel card art

The Wandering Minstrel

Legendary Creature — Human Bard MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Lands you control enter untapped.

The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.

3: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.

Combos with The Wandering Minstrel

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Showing the 7 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

4 official rulings, in the order Wizards published them.

  • 2025-06-06

    The Wandering Minstrel's second ability checks at the moment it would trigger to see if you control five or more Towns. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more Towns at that time, the ability won't resolve and none of its effects will happen.

  • 2025-06-06

    If The Wandering Minstrel would enter the battlefield at the same time a land you control would enter the battlefield tapped, that land still enters the battlefield tapped.

  • 2025-06-06

    The value of X is calculated only once, as The Wandering Minstrel's last ability resolves.

  • 2025-06-06

    If a land has an ability that says it enters the battlefield tapped, you choose the order in which that ability's effect and The Wandering Minstrel's effect apply. This means you can choose to have the land enter tapped or untapped. If a land you control is simply put onto the battlefield tapped without a replacement effect being applied, it always enters untapped if you control The Wandering Minstrel.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

As a commander

Decks built with The Wandering Minstrel in the command zone.

Decks led 2 2 published. Browse them →
Games played 0
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.

Published decks

Decklists players have published with The Wandering Minstrel in the command zone, newest first. A deck that has been played carries the win rate it earned in real tracked games.

The Wandering Minstrel price history

The Final Fantasy #249 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.32▼ $0.04 (11.1%)
Low $0.32 · High $0.36Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 3, 2026$0.32$0.48
Oct 1, 2026$0.32$0.48
Sep 30, 2026$0.34$0.48
Sep 29, 2026$0.35$0.48
Sep 28, 2026$0.36$0.48

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of The Wandering Minstrel

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for The Wandering Minstrel. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.