The Immortal Sun
Tracked across real Commander games played through TurnZero HQ.
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What it does
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost 1 less to cast.
Creatures you control get +1/+1.
Combos with The Immortal Sun
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Chthonian Nightmare Patron of the Arts Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Infinite energy counters
- Omarthis, Ghostfire Initiate Helm of the Host Infinite
- Infinite +1/+1 counters on a creature token with haste
- Infinite +1/+1 counters on a creature
- Blazing Firesinger // Seething Song Emiel the Blessed Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite storm count
- Evolution Witness Myr Scrapling Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Infinite +1/+1 counters on a creature
- Amareth, the Lustrous Sensei's Divining Top Infinite
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
- Sensei's Divining Top Echoes of Eternity Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Sensei's Divining Top Fateful Discovery Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Birgi, God of Storytelling // Harnfel, Horn of Bounty Sensei's Divining Top Infinite
- Near-infinite storm count
- Near-infinite self-discard triggers
- Near-infinite draw triggers
- Near-infinite looting
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2018-01-19
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes The Immortal Sun, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| The Council of Four | 1 | 3 | — |
Colors it shows up in
- Azorius 1 deck
Every version of The Immortal Sun
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $11.79
- Foil
- $14.88

Etched
- Etched
- $25.09

Rivals of Ixalan
- Normal
- $14.08
- Foil
- $17.12

Promo
Rivals of Ixalan Promos
- Normal
- $14.69
- Foil
- $20.66

Promo
Rivals of Ixalan Promos
- Foil
- $22.87
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for The Immortal Sun — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.