How it has actually done
These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Bracket 2: Core
This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.
Slot by slot: 4 slots are outside their band, 5 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 36 | 37 | On target |
| Ramp | 27 | 10 | 17 over |
| Card advantage | 21 | 10 | 11 over |
| Spot removal | 3 | 8 | 5 short |
| Board wipes | 2 | 3 | On target |
| Creatures | 31 | 28 | On target |
| Recursion | 5 | 3 | On target |
| Protection | 0 | 3 | 3 short |
| Tutors | 3 | 2 | On target |
| Artifacts | 11 | — | No target |
| Enchantments | 6 | — | No target |
| Instants | 3 | — | No target |
| Sorceries | 17 | — | No target |
| Planeswalkers | 1 | — | No target |
| Graveyard hate | 1 | — | No target |
| Token makers | 14 | — | No target |
| Sacrifice outlets | 1 | — | No target |
Mana curve
Average mana value 3.98 across 64 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 3
- 2 16
- 3 9
- 4 12
- 5 9
- 6 7
- 7+ 8
The decklist
100 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerLand 36
- 1 Adventurer's Inn
- 1 Azorius Guildgate
- 1 Ba Sing Se
- 1 Baldur's Gate
- 1 Baron, Airship Kingdom
- 1 Basilisk Gate
- 1 Black Dragon Gate
- 1 Boros Guildgate
- 1 Capital City
- 1 Citadel Gate
- 1 Clive's Hideaway
- 1 Command Tower
- 1 Crossroads Village
- 1 Dimir Guildgate
- 1 Eden, Seat of the Sanctum
- 1 Gateway Plaza
- 1 Golgari Guildgate
- 1 Gond Gate
- 1 Gongaga, Reactor Town
- 1 Heap Gate
- 1 Insomnia, Crown City
- 1 Izzet Guildgate
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Manor Gate
- 1 Maze's End
- 1 Orzhov Guildgate
- 1 Rabanastre, Royal City
- 1 Sea Gate
- 1 Selesnya Guildgate
- 1 Sharlayan, Nation of Scholars
- 1 Simic Guildgate
- 1 The Gold Saucer
- 1 Thran Portal
- 1 Treno, Dark City
- 1 Vector, Imperial Capital
- 1 Windurst, Federation Center
Ramp 27
- 1 Bonny Pall, Clearcutter
- 1 Circuitous Route
- 1 District Guide
- 1 Druid Class
- 1 Elemental Teachings
- 1 Embrace the Paradox
- 1 Expedition Map
- 1 Explore the Underdark
- 1 Gatecreeper Vine
- 1 Gladiolus Amicitia
- 1 Gretchen Titchwillow
- 1 Hour of Promise
- 1 Lantern of Revealing
- 1 Navigation Orb
- 1 Nylea's Intervention
- 1 Open the Gates
- 1 PuPu UFO
- 1 Reap and Sow
- 1 Sage of the Maze
- 1 Scaled Herbalist
- 1 Sylvan Scrying
- 1 Titania's Command
- 1 Ulvenwald Hydra
- 1 Urban Evolution
- 1 Wilderness Reclamation
- 1 World Map
- 1 Wrenn and Seven
Creature 11
Tokens 8
Card Advantage 8
Recursion 2
Spot Removal 1
Sorcery 1
Enchantment 1
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.
Or open it in TurnZero
Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 The Wandering Minstrel Deck 1 Adventurer's Inn 1 Archelos, Lagoon Mystic 1 Avenger of Zendikar 1 Azorius Guildgate 1 Ba Sing Se 1 Baldur's Gate 1 Baron, Airship Kingdom 1 Basilisk Gate 1 Beifong's Bounty Hunters 1 Black Dragon Gate 1 Bonny Pall, Clearcutter 1 Boros Guildgate 1 Capital City 1 Casualties of War 1 Circuitous Route 1 Citadel Gate 1 Clive's Hideaway 1 Coiling Oracle 1 Command Tower 1 Conduit of Worlds 1 Crossroads Village 1 Death Begets Life 1 Dimir Guildgate 1 District Guide 1 Druid Class 1 Eden, Seat of the Sanctum 1 Elemental Teachings 1 Embrace the Paradox 1 Emergent Ultimatum 1 Eusocial Engineering 1 Expedition Map 1 Explore the Underdark 1 Fungal Colossus 1 Gate Colossus 1 Gatecreeper Vine 1 Gateway Plaza 1 Gateway Sneak 1 Gladiolus Amicitia 1 Glaive of the Guildpact 1 Golgari Guildgate 1 Gond Gate 1 Gongaga, Reactor Town 1 Greenside Watcher 1 Gretchen Titchwillow 1 Growth Curve 1 Guild Summit 1 Heap Gate 1 Hour of Promise 1 Insomnia, Crown City 1 Izzet Guildgate 1 Jidoor, Aristocratic Capital // Overture 1 Jyoti, Moag Ancient 1 Kenrith, the Returned King 1 Lantern of Revealing 1 Manor Gate 1 Maze's End 1 Mirage Mirror 1 Mole Man, Moloid Master 1 Mythos of Brokkos 1 Navigation Orb 1 Nine-Fingers Keene 1 Nylea's Intervention 1 Obuun, Mul Daya Ancestor 1 Omega, Heartless Evolution 1 Open the Gates 1 Orzhov Guildgate 1 Primeval Bounty 1 PuPu UFO 1 Rabanastre, Royal City 1 Rampaging Baloths 1 Reap and Sow 1 Sage of the Maze 1 Saruli Gatekeepers 1 Scaled Herbalist 1 Sea Gate 1 Selesnya Guildgate 1 Sharlayan, Nation of Scholars 1 Silver Scrutiny 1 Simic Guildgate 1 Sin, Spira's Punishment 1 Sultai Charm 1 Sylvan Scrying 1 Tatyova, Benthic Druid 1 The Gold Saucer 1 The Reality Chip 1 Thran Portal 1 Thrasios, Triton Hero 1 Titania's Command 1 Town Greeter 1 Travel the Overworld 1 Treno, Dark City 1 Ulvenwald Hydra 1 Urban Evolution 1 Vector, Imperial Capital 1 Way of the Thief 1 Wilderness Reclamation 1 Windurst, Federation Center 1 World Map 1 Wrenn and Seven
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.