Thieving Amalgam card art

Thieving Amalgam

Creature — Ape Snake MV 7

Tracked across real Commander games played through TurnZero HQ.

What it does

At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.

Rulings

5 official rulings, in the order Wizards published them.

  • 2019-08-23

    Your opponents can't look at the card they own that you manifested.

  • 2019-08-23

    If a creature you control but don't own dies at the same time that its owner leaves the game, Thieving Amalgam's last ability triggers. No player loses 2 life, but you gain 2 life.

  • 2019-08-23

    In the Commander variant, you can produce mana that isn't of your commander's color identity if an effect lets you produce mana of that color or mana of any color, even though those symbols can't appear on cards in your deck. You may be able to turn a manifested creature card face up this way if it's not the same colors as your commander.

  • 2019-08-23

    In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the creatures you manifested with Thieving Amalgam's triggered ability are exiled.

  • 2019-08-23

    If a creature you control but don't own dies at the same time that your life total becomes 0 or less, you lose the game before Thieving Amalgam's last ability can save you.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Thieving Amalgam, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Kadena, Slinking Sorcerer 1 0 —

Colors it shows up in

  • Sultai 1 deck

Thieving Amalgam price history

The Outlaws of Thunder Junction Commander #150 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$1.13▲ $0.34 (43.0%)
Low $0.72 · High $1.13Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Nov 11, 2026$1.13
Nov 10, 2026$1.13
Nov 9, 2026$1.10
Nov 6, 2026$1.08
Nov 4, 2026$1.09
Nov 3, 2026$1.06
Nov 2, 2026$1.05
Oct 31, 2026$1.06
Oct 24, 2026$1.05
Oct 23, 2026$1.03
Oct 22, 2026$1.04
Oct 20, 2026$1.01
Oct 18, 2026$1.00
Oct 17, 2026$1.01
Oct 15, 2026$1.00
Oct 14, 2026$0.99
Oct 13, 2026$0.96
Oct 12, 2026$0.89
Oct 11, 2026$0.82
Oct 10, 2026$0.81
Oct 9, 2026$0.80
Oct 8, 2026$0.79
Oct 6, 2026$0.78
Oct 5, 2026$0.79
Oct 4, 2026$0.75
Oct 2, 2026$0.72
Oct 1, 2026$0.76
Sep 30, 2026$0.77
Sep 29, 2026$0.75
Sep 28, 2026$0.79

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Thieving Amalgam

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Thieving Amalgam. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.