Valley Floodcaller
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flash
You may cast noncreature spells as though they had flash.
Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
Combos with Valley Floodcaller
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Banishing Knack Infinite
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Retraction Helix Infinite
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Mindslaver Lethal Vapors Infinite
- Target opponent skips all their future turns
- Lock
- Near-Death Experience Channel Infinite
- Win the game
- Banishing Knack Sol Ring Infinite
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
- Retraction Helix Sol Ring Infinite
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
- Trusty Boomerang Citanul Hierophants Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite creature ETB
- Infinite creature LTB
- Infinite power and toughness for certain creatures until end of turn
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite green mana
- Ashling, Flame Dancer Worldfire Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss for all players
- Mass Land Denial
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2024-07-26
Valley Floodcaller’s second ability has no effect on abilities that you can activate “any time you could cast a sorcery.”
- 2024-07-26
Valley Floodcaller’s second ability applies to noncreature cards in any zone, provided something is allowing you to cast them. For example, you could cast a sorcery with flashback as though it had flash.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Valley Floodcaller, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Clara Oswald | 1 | 6 | 16.7% |
| The Twelfth Doctor | 1 | 6 | 16.7% |
Colors it shows up in
- Izzet 1 deck
Every version of Valley Floodcaller
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Showcase
- Normal
- $7.68
- Foil
- $20.14

- Normal
- $4.26
- Foil
- $5.82

Promo
Bloomburrow Promos
- Normal
- $6.64
- Foil
- $8.56

Promo
Bloomburrow Promos
- Foil
- $16.07
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Valley Floodcaller — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.