Vaultborn Tyrant
Tracked across real Commander games played through TurnZero HQ.
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What it does
Trample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Combos with Vaultborn Tyrant
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- The Locust God March of the World Ooze Infinite
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Trudge Garden Ashnod's Altar Infinite
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Ghalta, Primal Hunger Phyrexian Altar Defiler of Vigor Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on most creatures you control
- Near-infinite creature ETB
- Near-infinite commander casts
- Near-infinite death triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2024-04-12
When the token copy of Vaultborn Tyrant enters the battlefield, its second ability will trigger.
- 2024-04-12
If Vaultborn Tyrant was copying something else when it was last on the battlefield but somehow still had its last ability, then the token enters the battlefield as whatever Vaultborn Tyrant copied, with the listed exceptions.
- 2024-04-12
If one or more static abilities that apply to a creature entering the battlefield change its power, those abilities are considered when determining whether or not Vaultborn Tyrant’s second ability triggers. The same is true for replacement effects that apply to it, such as entering the battlefield with one or more +1/+1 counters or entering the battlefield as a copy of another creature.
- 2024-04-12
Except for the listed exception, the token copies exactly what is printed on Vaultborn Tyrant and nothing else (unless Vaultborn Tyrant was copying something else; see below). It doesn’t copy whether Vaultborn Tyrant was tapped or untapped, whether it had any counters on it or Auras and Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
- 2024-04-12
Once Vaultborn Tyrant’s second ability has triggered, lowering the power of the creature or removing it from the battlefield won’t stop you from gaining life and drawing a card.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Vaultborn Tyrant, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Pantlaza, Sun-Favored | 2 | 6 | 16.7% |
| Ruric Thar, the Unbowed | 1 | 0 | — |
Colors it shows up in
- Naya 2 decks
- Gruul 1 deck
Every version of Vaultborn Tyrant
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Promo
The Big Score Promos
- Normal
- $35.32
- Foil
- $34.17

The Big Score
- Normal
- $37.00
- Foil
- $40.91

Showcase
The Big Score
- Normal
- $90.40
- Foil
- $130.57

Showcase
The Big Score
- Foil
- $245.59

Extended Art
The Big Score
- Normal
- $51.90
- Foil
- $56.65
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Vaultborn Tyrant — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.