Viv Vision, Teen Synthezoid
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
Cybernetic Senses — Whenever Viv Vision attacks, draw a card if her power is 4 or greater.
Power-up — 7: Put two +1/+1 counters on Viv Vision. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
In the 99
Every deck whose current list includes Viv Vision, Teen Synthezoid, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kang, Temporal Tyrant | 1 | 0 | — |
Colors it shows up in
- Dimir 1 deck
Every version of Viv Vision, Teen Synthezoid
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Marvel Super Heroes
- Normal
- $0.17
- Foil
- $0.27
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Viv Vision, Teen Synthezoid. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.