Winternight Stories
Tracked across real Commander games played through TurnZero HQ.
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What it does
Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize 4 (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)
Rulings
7 official rulings, in the order Wizards published them.
- 2025-04-04
“Harmonize [cost]” means “You may cast this card from your graveyard by paying [cost] and tapping up to one untapped creature you control rather than paying the spell’s mana cost,” “If you cast this spell using its harmonize ability, its total cost is reduced by an amount of generic mana equal to the tapped creature’s power,” and “If the harmonize cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
- 2025-04-04
You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using harmonize only when you could normally cast a sorcery.
- 2025-04-04
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a harmonize cost) you’re paying, add any cost increases, then apply any cost reductions (such as the cost reduction from tapping a creature). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
- 2025-04-04
You can cast a spell using harmonize even if it was somehow put into your graveyard without having been cast.
- 2025-04-04
Tapping a creature won’t reduce colored mana components of harmonize costs.
- 2025-04-04
If a card with harmonize is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
- 2025-04-04
A spell cast using harmonize will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Winternight Stories, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Niv-Mizzet, Visionary | 1 | 0 | — |
Colors it shows up in
- Izzet 1 deck
Every version of Winternight Stories
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Showcase
- Normal
- $1.63
- Foil
- $1.95

- Normal
- $1.93
- Foil
- $2.24

Promo
Tarkir: Dragonstorm Promos
- Normal
- $2.57
- Foil
- $2.78

Promo
Tarkir: Dragonstorm Promos
- Foil
- $3.75
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Winternight Stories. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.