Yuma, Proud Protector
Tracked across real Commander games played through TurnZero HQ.
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What it does
This spell costs 1 less to cast for each land card in your graveyard.
Whenever Yuma enters or attacks, you may sacrifice a land. If you do, draw a card.
Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.
Rulings
One official ruling, as Wizards published it.
- 2024-04-12
Yuma must be on the battlefield for its last ability to trigger. If it is put into your graveyard at the same time as a Desert card you own, its ability won't trigger.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Yuma, Proud Protector in the command zone.
Published decks
Decklists players have published with Yuma, Proud Protector in the command zone, newest first. A deck that has been played carries the win rate it earned in real tracked games.
- Desert Bloom 0 games —
Every version of Yuma, Proud Protector
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Outlaws of Thunder Junction Commander
- Normal
- $0.39
- Foil
- $0.46
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Yuma, Proud Protector — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.