Annie Joins Up card art

Annie Joins Up

Legendary Enchantment MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.

If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.

Combos with Annie Joins Up

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Calamity, Galloping Inferno Biovisionary Infinite
    • Win the game
    See the steps on Commander Spellbook →
  • Ulalek, Fused Atrocity Kozilek's Unsealing Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite copies of abilities you control on the stack
    • Infinite copies of a specific creature
    See the steps on Commander Spellbook →
  • Ulalek, Fused Atrocity Writhing Chrysalis Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite copies of abilities you control on the stack
    • Infinite +1/+1 counters on an infinite number of creature tokens
    See the steps on Commander Spellbook →
  • Ulalek, Fused Atrocity Spawn-Gang Commander Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite colorless mana
    • Infinite damage
    • Infinite creature tokens
    • Infinite copies of abilities you control on the stack
    See the steps on Commander Spellbook →
  • Door to Nothingness Ashnod the Uncaring
    • Up to three target opponents lose the game
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

8 official rulings, in the order Wizards published them.

  • 2024-04-12

    In some cases involving linked abilities, an ability requires information about “the exiled card.” When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist’s enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist’s other ability is the sum of the two cards’ mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.

  • 2024-04-12

    Triggered abilities use the word “when,” “whenever,” or “at.” They’re often written as “[Trigger condition], [effect].” Some keyword abilities are triggered abilities and will have “when,” “whenever,” or “at the beginning of” in their reminder text.

  • 2024-04-12

    Annie Joins Up’s last ability doesn’t copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.

  • 2024-04-12

    Once an ability of a creature you control has triggered, making it legendary won’t cause that ability to trigger an additional time. Similarly, once an ability of a legendary creature you control has triggered an additional time due to Annie Joins Up’s last ability, turning it into a nonlegendary creature won’t remove that additional triggered ability from the stack.

  • 2024-04-12

    If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to “the exiled card,” it refers to all cards exiled by instances of the triggered ability.

  • 2024-04-12

    Replacement effects are unaffected by Annie Joins Up’s last ability. For example, a 1/1 creature that enters the battlefield under your control with one +1/+1 counter on it won’t receive an additional +1/+1 counter.

  • 2024-04-12

    Abilities that apply “as [this creature] enters the battlefield” or “as [this creature] is turned face up” are also unaffected.

  • 2024-04-12

    Abilities that apply “when [this creature] is turned face up” will trigger an additional time only if that creature is legendary once it has been turned face up.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Annie Joins Up, whatever its commander.

Decks running it 6
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Aragorn, the Uniter 2 0
Invisible Woman 1 0

Colors it shows up in

  • Four-Color (no Black) 3 decks

Every version of Annie Joins Up

6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Annie Joins Up — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.