Arena of Glory
Tracked across real Commander games played through TurnZero HQ.
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What it does
This land enters tapped unless you control a Mountain.
T: Add .
, T, Exert this land: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Rulings
8 official rulings, in the order Wizards published them.
- 2024-06-07
If an exerted permanent is already untapped during your next untap step (most likely because an effect untapped it), exert's effect preventing it from untapping expires without having done anything.
- 2024-06-07
If the mana generated with Arena of Glory's last ability is spent on two different creature spells, each of those spells (and resulting creatures) will gain haste until end of turn.
- 2024-06-07
If mana generated with Arena of Glory's last ability is spent to cast a noncreature spell that creates tokens, those tokens won't gain haste.
- 2024-06-07
The mana generated with Arena of Glory's last ability can be spent on anything, not just creature spells.
- 2024-06-07
If you gain control of another player's permanent until end of turn and exert it, and then that player regains control of it, it will untap during that player's untap step.
- 2024-06-07
If mana generated with Arena of Glory's last ability is spent to pay any part of a creature spell's cost, including an alternative or additional cost, that creature spell (and the resulting creature) will gain haste until end of turn.
- 2024-06-07
If mana generated with Arena of Glory's last ability is spent on a noncreature spell that becomes a creature later in the turn, that creature won't have haste.
- 2024-06-07
You must already control a Mountain as Arena of Glory enters the battlefield for it to enter untapped. If it enters the battlefield at the same time as a Mountain when you control no other Mountains, it will enter tapped.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Arena of Glory, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zada, Hedron Grinder | 2 | 0 | — |
| Atarka, World Render | 1 | 0 | — |
| Krenko, Mob Boss | 1 | 0 | — |
| Lightning, Army of One | 1 | 0 | — |
Colors it shows up in
- Mono-Red 3 decks
- Gruul 1 deck
- Boros 1 deck
Every version of Arena of Glory
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

The List
- Normal
- $7.90

- Normal
- $8.49
- Foil
- $9.53

Promo
Modern Horizons 3 Promos
- Foil
- $20.06

Inverted
- Normal
- $11.16
- Foil
- $30.82
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Arena of Glory — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.