Embercleave card art

Embercleave

Legendary Artifact — Equipment MV 6

Tracked across real Commander games played through TurnZero HQ.

What it does

Flash

This spell costs 1 less to cast for each attacking creature you control.

When Embercleave enters, attach it to target creature you control.

Equipped creature gets +1/+1 and has double strike and trample.

Equip 3

Rulings

3 official rulings, in the order Wizards published them.

  • 2024-11-08

    Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to increase Embercleave's cost by removing attacking creatures you control.

  • 2024-11-08

    Embercleave's second ability can't reduce its cost below .

  • 2024-11-08

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Embercleave, whatever its commander.

Decks running it 4
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Mono-Red 1 deck
  • Izzet 1 deck
  • Jeskai 1 deck

Every version of Embercleave

6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Embercleave — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.