Emmara, Soul of the Accord card art

Emmara, Soul of the Accord

Legendary Creature — Elf Cleric MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Combos with Emmara, Soul of the Accord

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

2 official rulings, in the order Wizards published them.

  • 2018-10-05

    For the ability to trigger, Emmara has to actually change from untapped to tapped. If an effect attempts to tap Emmara, but it was already tapped at the time, this ability won't trigger.

  • 2018-10-05

    Emmara's ability is a triggered ability, not an activated ability. It doesn't allow you to tap Emmara whenever you want; rather, you need some other way of tapping it, such as by attacking.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

As a commander

Decks built with Emmara, Soul of the Accord in the command zone.

Decks led 2
Games played 2
Wins 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.

Every version of Emmara, Soul of the Accord

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Emmara, Soul of the Accord — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.