Experiment Kraj card art

Experiment Kraj

Legendary Creature — Ooze Mutant MV 6

Tracked across real Commander games played through TurnZero HQ.

What it does

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

T: Put a +1/+1 counter on target creature.

Combos with Experiment Kraj

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

2 official rulings, in the order Wizards published them.

  • 2006-05-01

    Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.

  • 2016-06-08

    Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

As a commander

Decks built with Experiment Kraj in the command zone.

Decks led 1
Games played 1
Wins 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.

Every version of Experiment Kraj

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Experiment Kraj — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.