Fight Rigging card art

Fight Rigging

Enchantment MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Rulings

4 official rulings, in the order Wizards published them.

  • 2022-04-29

    Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.

  • 2022-04-29

    "Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"

  • 2022-04-29

    Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.

  • 2022-04-29

    Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Fight Rigging, whatever its commander.

Decks running it 8
Games played 2
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Bant 3 decks
  • Temur 2 decks
  • Mono-Green 1 deck
  • Gruul 1 deck
  • Azorius 1 deck

Fight Rigging price history

The Streets of New Capenna #145 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.86▼ $0.69 (44.5%)
Low $0.86 · High $1.55Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 26, 2026$0.86$2.18
Oct 25, 2026$0.86$2.18
Oct 24, 2026$0.91$2.18
Oct 22, 2026$0.92$2.18
Oct 19, 2026$0.96$2.18
Oct 18, 2026$0.97$2.18
Oct 15, 2026$0.98$2.18
Oct 9, 2026$0.96$2.18
Oct 8, 2026$0.98$2.18
Oct 7, 2026$0.99$2.18
Oct 5, 2026$0.98$2.18
Oct 4, 2026$0.95$2.18
Oct 3, 2026$0.99$2.18
Oct 1, 2026$1.11$2.18
Sep 30, 2026$1.15$2.18
Sep 29, 2026$1.16$2.18
Sep 28, 2026$1.55$2.18

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Fight Rigging

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Fight Rigging. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.