Final Fortune
Tracked across real Commander games played through TurnZero HQ.
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What it does
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Combos with Final Fortune
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Spellbinder Sundial of the Infinite Infinite
- Infinite turns
- Lock
- Magar of the Magic Strings Sundial of the Infinite Infinite
- Infinite turns
- Lock
- Isochron Scepter Sundial of the Infinite Infinite
- Infinite turns
- Lock
- Isochron Scepter Platinum Angel Infinite
- Infinite turns
- Lock
- Obeka, Brute Chronologist Spellbinder Infinite
- Infinite damage
- Near-infinite turns
- Lock
- Obeka, Brute Chronologist Elite Arcanist Infinite
- Infinite turns
- Lock
- Isochron Scepter Obeka, Brute Chronologist Infinite
- Infinite turns
- Lock
- Zethi, Arcane Blademaster Obeka, Brute Chronologist Infinite
- Infinite turns
- Lock
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2004-10-04
If you end up skipping the extra turn that is gained, you do not lose the game.
- 2022-12-08
If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Final Fortune, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Dargo, the Shipwrecker | 1 | 0 | — |
| Flubs, the Fool | 1 | 0 | — |
| Tymna the Weaver | 1 | 0 | — |
Colors it shows up in
- Temur 1 deck
- Mardu 1 deck
Every version of Final Fortune
7 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Secret Lair Drop
- Normal
- $18.40
- Foil
- —

Mystery Booster 2
- Normal
- $9.29
- Foil
- $93.04

Seventh Edition
- Normal
- $18.15

Seventh Edition
- Foil
- $1,462.46

Classic Sixth Edition
- Normal
- $15.79

World Championship Decks 1998
- Normal
- $10.84

Mirage
- Normal
- $24.64
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Final Fortune — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.