Garth One-Eye
Tracked across real Commander games played through TurnZero HQ.
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What it does
T: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Combos with Garth One-Eye
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Displacer Kitten Infinite
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Infinite copies of a specific artifact
- Infinite casts of all spells created by Garth One-Eye except Shivan Dragon
- Kenrith, the Returned King Displacer Kitten Infinite
- Infinite colored mana
- Infinite lifegain triggers
- Infinite lifegain
- Infinite storm count
- Infinite magecraft triggers
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Return all creature cards from all graveyards to the battlefield under your control
- Infinite copies of a specific artifact
- Infinite casts of all spells created by Garth One-Eye except Shivan Dragon
- Infinite draw triggers for any number of opponents
- Infinite +1/+1 counters on creatures you control
- Displacer Kitten Thousand-Year Elixir Infinite
- Infinite copies of a specific artifact
- Infinite card draw for any number of players
- Infinite casts of all spells created by Garth One-Eye except Shivan Dragon
- Infinite colored mana
- Infinite draw triggers for any number of players
- Infinite magecraft triggers
- Infinite storm count
- Quicksilver Elemental Pili-Pala Infinite
- Infinite card draw
- Infinite colored mana
- Infinite creature tokens
- Emiel the Blessed Concordant Crossroads Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- Quicksilver Elemental Pemmin's Aura Infinite
- Infinite card draw
- Infinite colored mana
- Infinite creature tokens
- Infinite storm count
- Quicksilver Elemental Freed from the Real Infinite
- Infinite card draw
- Infinite colored mana
- Infinite creature tokens
- Infinite storm count
- Deadeye Navigator Bloodsworn Steward Infinite
- Infinite card draw
- Infinite colored mana
- Infinite creature tokens
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- Infinite blinking
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2021-06-18
Each Garth One-Eye keeps track of card names chosen for itself, but not for other Garth One-Eyes. (Garths One-Eye?) If Garth One-Eye leaves the battlefield and returns, or you control another copy of it, it won't remember the choices made during earlier activations. However, if another player gains control of Garth One-Eye, it will remember choices made for it.
- 2021-06-18
Official card text for each card Garth One-Eye references can be found using the Gatherer card database at Gatherer.Wizards.com.
- 2021-06-18
As Garth One-Eye's ability resolves, you must choose one of the listed card names. You may choose not to cast the copy created, but you won't be able choose that card name again later.
- 2021-06-18
If all choices have been named before, Garth's ability won't do anything when it resolves.
- 2021-06-18
You must pay the costs for the chosen card, but you cast the copy as the ability resolves, which may not be a time that you could normally cast that card.
- 2021-06-18
Resolving copies of permanent spells become tokens as they enter the battlefield. These tokens are not considered “created” when this happens.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Garth One-Eye, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Jodah, the Unifier | 1 | 0 | — |
Colors it shows up in
- Five-Color 1 deck
Every version of Garth One-Eye
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Full Art
The Zeta Set
- Normal
- —

Full Art
The Zeta Set
- Normal
- —

Full Art
The Zeta Set
- Normal
- —

The List
- Normal
- $0.38

- Normal
- $0.40
- Foil
- $1.96

Showcase
- Normal
- $0.39
- Foil
- $0.69

- Normal
- $0.65
- Foil
- $0.94
- Etched
- $2.99

Promo
Modern Horizons 2 Promos
- Foil
- $6.36
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Garth One-Eye — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.