Kaito, Bane of Nightmares
Tracked across real Commander games played through TurnZero HQ.
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What it does
Ninjutsu 1 ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.
+1: You get an emblem with "Ninjas you control get +1/+1."
0: Surveil 2. Then draw a card for each opponent who lost life this turn.
−2: Tap target creature. Put two stun counters on it.
Rulings
10 official rulings, in the order Wizards published them.
- 2024-09-20
The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Kaito won't normally deal combat damage.
- 2024-09-20
Kaito enters attacking the same player, planeswalker, or battle the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.
- 2024-09-20
If at least one creature in combat has first strike or double strike, you can activate Kaito's ninjutsu ability during the first-strike combat damage step. In that case, Kaito will deal combat damage during the regular combat damage step, even if he has first strike.
- 2024-09-20
Although Kaito enters attacking when his ninjutsu ability resolves, he was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
- 2024-09-20
Kaito's fourth ability cares whether opponents lost life this turn, not how their life totals changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life that turn.
- 2024-09-20
As you activate Kaito's ninjutsu ability, you reveal Kaito from your hand and return the attacking creature. Kaito isn't put onto the battlefield until the ability resolves. If Kaito leaves your hand before then, he won't enter at all.
- 2024-09-20
If an opponent lost life this turn and subsequently lost the game, Kaito's fourth ability still counts that player when determining how many cards to draw.
- 2024-09-20
The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
- 2024-09-20
Kaito's second ability causes him to stop being a planeswalker during your turn as long as he has at least one loyalty counter on him. While he's a creature, damage dealt to him won't cause loyalty counters to be removed. You can still activate Kaito's loyalty abilities.
- 2024-09-20
One or more stun counters on a permanent create a single replacement effect that stops the permanent from untapping. That effect is "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it."
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Kaito, Bane of Nightmares, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Glarb, Calamity's Augur | 1 | 0 | — |
Colors it shows up in
- Sultai 1 deck
Kaito, Bane of Nightmares price history
The Duskmourn: House of Horror #220 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 27, 2026 | $8.52 | $12.23 |
| Oct 26, 2026 | $8.58 | $12.23 |
| Oct 25, 2026 | $9.04 | $12.06 |
| Oct 24, 2026 | $9.75 | $12.06 |
| Oct 23, 2026 | $9.75 | $12.11 |
| Oct 22, 2026 | $10.19 | $12.11 |
| Oct 21, 2026 | $10.45 | $12.13 |
| Oct 19, 2026 | $10.30 | $12.13 |
| Oct 18, 2026 | $10.22 | $12.13 |
| Oct 17, 2026 | $10.40 | $12.13 |
| Oct 16, 2026 | $10.30 | $12.13 |
| Oct 15, 2026 | $10.57 | $12.16 |
| Oct 14, 2026 | $10.58 | $11.91 |
| Oct 13, 2026 | $10.99 | $11.91 |
| Oct 12, 2026 | $10.99 | $11.81 |
| Oct 11, 2026 | $10.61 | $11.55 |
| Oct 10, 2026 | $10.60 | $11.55 |
| Oct 9, 2026 | $10.96 | $11.55 |
| Oct 7, 2026 | $11.40 | $11.55 |
| Oct 6, 2026 | $11.58 | $11.55 |
| Oct 5, 2026 | $11.60 | $11.55 |
| Oct 4, 2026 | $10.66 | $11.55 |
| Oct 3, 2026 | $10.67 | $11.24 |
| Oct 2, 2026 | $10.35 | $11.27 |
| Oct 1, 2026 | $10.43 | $11.27 |
| Sep 30, 2026 | $10.62 | $11.27 |
| Sep 29, 2026 | $10.89 | $11.27 |
| Sep 28, 2026 | $11.42 | $11.31 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Kaito, Bane of Nightmares
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $8.52
- Foil
- $12.23
Promo
Duskmourn: House of Horror Promos
- Normal
- $8.54
- Foil
- $9.71
Promo
Duskmourn: House of Horror Promos
- Foil
- $19.69
Inverted
- Normal
- $17.46
- Foil
- $30.95
Inverted
- Normal
- $13.30
- Foil
- $21.41
Showcase
- Foil
- $102.26
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Kaito, Bane of Nightmares. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.