Karametra, God of Harvests card art

Karametra, God of Harvests

Legendary Enchantment Creature — God MV 5

Tracked across real Commander games played through TurnZero HQ.

What it does

Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.

Combos with Karametra, God of Harvests

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

25 official rulings, in the order Wizards published them.

  • 2013-09-15

    Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

  • 2013-09-15

    Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

  • 2013-09-15

    Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.

  • 2013-09-15

    If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.

  • 2014-02-01

    If you cast a creature card with bestow for its bestow cost, it becomes an Aura spell and not a creature spell. Karametra's last ability won't trigger.

  • 2014-02-01

    You can use the last ability to put any land card with the subtype Forest or Plains onto the battlefield, not just ones named Forest or Plains.

  • 2020-01-24

    If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • 2020-01-24

    As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

  • 2020-01-24

    The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

  • 2020-01-24

    Counters put on a God remain on it while it's not a creature, even if they have no effect.

  • 2020-01-24

    If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • 2020-01-24

    When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

  • 2020-01-24

    Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

  • 2020-01-24

    The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • 2020-01-24

    If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • 2020-11-10

    If Karametra stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • 2020-11-10

    If an effect causes Karametra to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • 2020-11-10

    If Karametra is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • 2020-11-10

    Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

  • 2020-11-10

    An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  • 2020-11-10

    The type-changing ability that can make Karametra not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • 2020-11-10

    Counters put on Karametra remain on it while it's not a creature, even if they have no effect.

  • 2020-11-10

    Karametra's abilities function as long as it's on the battlefield, regardless of whether it's a creature.

  • 2020-11-10

    When Karametra enters the battlefield, your devotion to green and white will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Karametra's own mana cost are counted when determining this.

  • 2020-11-10

    As Karametra enters the battlefield, your devotion to green and white will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Karametra is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Karametra, God of Harvests, whatever its commander.

Decks running it 4
Games played 6
Win rate 33.3%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Esika, God of the Tree 1 0 —
Jodah, the Unifier 1 0 —
Kathril, Aspect Warper 1 0 —

Colors it shows up in

  • Five-Color 2 decks
  • Abzan 1 deck

Karametra, God of Harvests price history

The Commander 2020 #218 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$5.30▲ $0.03 (0.6%)
Low $5.01 · High $5.30Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Oct 10, 2026$5.30
Oct 9, 2026$5.30
Oct 8, 2026$5.19
Oct 7, 2026$5.27
Oct 6, 2026$5.14
Oct 5, 2026$5.17
Oct 4, 2026$5.22
Oct 2, 2026$5.16
Oct 1, 2026$5.12
Sep 30, 2026$5.01
Sep 28, 2026$5.27

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Karametra, God of Harvests

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Karametra, God of Harvests. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.