Kess, Dissident Mage
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Combos with Kess, Dissident Mage
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Isochron Scepter Pull from Eternity Expropriate Infinite
- Infinite turns
- Lock
- Isochron Scepter Pull from Eternity Temporal Mastery Infinite
- Infinite turns
- Lock
- Isochron Scepter Pull from Eternity Rise of the Eldrazi Infinite
- Infinite turns
- Lock
- Isochron Scepter Pull from Eternity Part the Waterveil Infinite
- Infinite turns
- Lock
- Walk the Aeons Crucible of Worlds Ghirapur Orrery Infinite
- Infinite turns
- Lock
- Isochron Scepter Pull from Eternity Temporal Trespass Infinite
- Infinite turns
- Lock
- Isochron Scepter Pull from Eternity Karn's Temporal Sundering Infinite
- Infinite turns
- Lock
- The Twelfth Doctor Glorious End
- Target opponent loses the game at the beginning of their next end step
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2019-06-14
If a spell cast this way is put into another zone after it resolves (perhaps because it had buyback), it's considered a new object. If that card later moves to your graveyard, it won't be exiled.
- 2019-06-14
If a sorcery card is put into your graveyard during your main phase and the stack is empty, you have a chance to cast it before any player may attempt to remove that card from your graveyard.
- 2019-06-14
If you cast one instant or sorcery card from your graveyard and then have a new Kess come under your control in the same turn, you may cast another instant or sorcery card from your graveyard that turn.
- 2019-06-14
You must pay the costs to cast that card. If it has an alternative cost, you may cast it for that cost instead.
- 2019-06-14
Once you begin to cast the card, losing control of Kess won't affect the spell. You can finish casting it as normal and it will be exiled if it would be put into your graveyard.
- 2019-06-14
You must follow the normal timing permissions and restrictions of the card you cast from your graveyard.
- 2019-06-14
If you cast a card from your graveyard using another permission (such as that of flashback), Kess's effect doesn't apply. You can cast another instant or sorcery card from your graveyard.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Kess, Dissident Mage, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Nekusar, the Mindrazer | 1 | 0 | — |
Colors it shows up in
- Grixis 1 deck
Every version of Kess, Dissident Mage
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

The List
- Normal
- —

Inverted
Secret Lair Drop
- Normal
- $17.64
- Foil
- $19.15

- Normal
- $3.77

- Normal
- $4.11
- Foil
- $10.93

Commander 2017
- Foil
- $4.50
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Kess, Dissident Mage. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.