Magus of the Library
Tracked across real Commander games played through TurnZero HQ.
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What it does
T: Add .
T: Draw a card. Activate only if you have exactly seven cards in hand.
Combos with Magus of the Library
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Mind Over Matter Infinite
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2004-10-04
You may tap multiples of these in response to each other because the requirement for 7 cards is checked only at the time the ability is announced and not again when it resolves.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Magus of the Library, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zimone, Mystery Unraveler | 1 | 0 | — |
Colors it shows up in
- Simic 1 deck
Every version of Magus of the Library
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Special Guests
- Normal
- $0.56
- Foil
- $1.10

Planar Chaos
- Normal
- $0.44
- Foil
- $11.25
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Magus of the Library — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.