Monastery Siege
Tracked across real Commander games played through TurnZero HQ.
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What it does
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost 2 more to cast.
Rulings
5 official rulings, in the order Wizards published them.
- 2014-11-24
The “Dragons” ability adds 2 per spell, not per target. It won’t cause a spell to cost more than 2 more to cast, even if that spell targets you and a permanent you control or more than one permanent you control.
- 2014-11-24
The “Khans” ability happens after you draw the card you normally draw during your draw step. That card and the additional card will be in your hand when you have to discard a card.
- 2014-11-24
The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.
- 2014-11-24
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.
- 2014-11-24
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Monastery Siege, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hylda of the Icy Crown | 1 | 0 | — |
Colors it shows up in
- Azorius 1 deck
Monastery Siege price history
The Commander 2017 #88 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 27, 2026 | $0.68 |
| Sep 30, 2026 | $0.68 |
| Sep 28, 2026 | $0.69 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Monastery Siege
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.68
- Normal
- $1.07
- Foil
- —
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Monastery Siege. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.