Oakhollow Village
Tracked across real Commander games played through TurnZero HQ.
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What it does
T: Add .
T: Add . Spend this mana only to cast a creature spell.
, T: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.
Rulings
One official ruling, as Wizards published it.
- 2024-07-26
Oakhollow Village’s last ability cares about permanents’ characteristics at the time the ability resolves, not their characteristics at the time they entered the battlefield. For example, say a Bear creature enters the battlefield and, later in the turn, gains the Frog creature type. When Oakhollow Village’s last ability resolves that turn, you’ll put a +1/+1 counter on that creature.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Oakhollow Village, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Chatterfang, Squirrel General | 1 | 0 | — |
| Glarb, Calamity's Augur | 1 | 0 | — |
Colors it shows up in
- Golgari 1 deck
- Sultai 1 deck
Every version of Oakhollow Village
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.93
- Foil
- $1.22
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Oakhollow Village — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.