Power Depot card art

Power Depot

Artifact Land MV 0

Tracked across real Commander games played through TurnZero HQ.

What it does

This land enters tapped.

T: Add .

T: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Modular 1

Combos with Power Depot

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Bootleggers' Stash Academy Manufactor Clock of Omens Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite card draw
    • Infinite Clue tokens
    • Infinite colored mana
    • Infinite draw triggers
    • Infinite Food tokens
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana artifacts you control can produce
    • Infinite Treasure tokens
    • Infinite untap of artifacts you control
    See the steps on Commander Spellbook →
  • Peregrin Took Bootleggers' Stash Clock of Omens Infinite
    • Infinite artifact ETB
    • Infinite artifact tokens
    • Infinite tapped Food tokens
    • Infinite tapped Treasure tokens
    • Infinite card draw
    • Infinite draw triggers
    See the steps on Commander Spellbook →
  • Toph, Greatest Earthbender Crystalline Crawler Goblin Bombardment Hardened Scales Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite +1/+1 counters on creatures you control
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite colored mana
    • Infinite damage
    • Infinite death triggers
    • Infinite landfall triggers
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →

Showing the 3 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

4 official rulings, in the order Wizards published them.

  • 2021-06-18

    Yes, this land enters the battlefield with a +1/+1 counter, which does nothing while it's a land. When it's put into the graveyard from the battlefield, you may put its +1/+1 counters onto target artifact creature, no matter what Power Depot's card types are at the time.

  • 2021-06-18

    If Power Depot is a creature and gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.

  • 2021-06-18

    Power Depot is a land, so it can only be played as a land. It cannot be cast as a spell.

  • 2021-06-18

    The mana produced by the last activated ability can't be spent to activate abilities of artifact cards in other zones, such as cycling or unearth costs.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Power Depot, whatever its commander.

Decks running it 3
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Kilo, Apogee Mind 1 0 —
Sami, Wildcat Captain 1 0 —

Colors it shows up in

  • Boros 1 deck
  • Jeskai 1 deck

Every version of Power Depot

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Power Depot. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.