Primal Beyond
Tracked across real Commander games played through TurnZero HQ.
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What it does
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
T: Add .
T: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Rulings
2 official rulings, in the order Wizards published them.
- 2008-04-01
The mana can't be spent to activate activated abilities of Elemental sources that aren't on the battlefield (such as the reinforce ability of an Elemental card in your hand).
- 2008-04-01
You can use the mana produced by Primal Beyond's last ability to pay an alternative cost (such as evoke) or additional cost incurred while casting an Elemental spell. It's not limited to just that spell's mana cost.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Primal Beyond, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Ashling, the Limitless | 4 | 8 | 25% |
| Mass of Mysteries | 1 | 0 | — |
Colors it shows up in
- Five-Color 5 decks
Every version of Primal Beyond
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Lorwyn Eclipsed Commander
- Normal
- $0.21

Morningtide
- Normal
- $2.36
- Foil
- $40.20
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Primal Beyond — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.