Shielding Plax
Tracked across real Commander games played through TurnZero HQ.
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What it does
({G/U} can be paid with either {G} or {U}.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.
Rulings
2 official rulings, in the order Wizards published them.
- 2013-04-15
This is not the same as hexproof. If, for example, you target one of your opponent's creatures, your opponents won't be able to target their own creature with spells or abilities.
- 2018-12-07
If the target creature is an illegal target by the time Shielding Plax tries to resolve, the Aura spell doesn't resolve. It won't enter the battlefield, so its enters-the-battlefield ability won't trigger.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Shielding Plax, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zimone, Mystery Unraveler | 1 | 0 | — |
Colors it shows up in
- Simic 1 deck
Every version of Shielding Plax
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.35

Ultimate Masters
- Normal
- $0.17
- Foil
- $0.38

Dissension
- Normal
- $0.20
- Foil
- $2.51
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Shielding Plax — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.