Solphim, Mayhem Dominus
Tracked across real Commander games played through TurnZero HQ.
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What it does
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
1R/PR/P, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Combos with Solphim, Mayhem Dominus
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Heartless Hidetsugu Infinite
- Each opponent loses the game
- Near-infinite damage to all players
- Malignus Terror of the Peaks Infinite
- Near-infinite damage
- Target opponent loses the game
- Malignus Burning Anger Infinite
- Near-infinite damage
- Target player loses the game on each of your turns
- Minsc & Boo, Timeless Heroes Malignus Infinite
- Near-infinite damage to one opponent
- Target opponent loses the game
- Malignus Chandra's Ignition Infinite
- Each opponent loses the game
- Near-infinite damage
- Malignus Pandemonium Infinite
- Near-infinite damage
- Target opponent loses the game
- Malignus Warstorm Surge Infinite
- Near-infinite damage
- Target opponent loses the game
- Brion Stoutarm Malignus Infinite
- Near-infinite damage to one opponent
- Near-infinite lifegain
- Target opponent loses the game
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
As a commander
Decks built with Solphim, Mayhem Dominus in the command zone.
Published decks
Decklists players have published with Solphim, Mayhem Dominus in the command zone, newest first. Each one carries the win rate it earned in real tracked games.
- Solphim 3 games —
In the 99
Every deck whose current list includes Solphim, Mayhem Dominus, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kuja, Genome Sorcerer // Trance Kuja, Fate Defied | 2 | 0 | — |
| The Lord of Pain | 1 | 0 | — |
| Typhoid Mary, Fractured | 1 | 0 | — |
Colors it shows up in
- Rakdos 4 decks
Every version of Solphim, Mayhem Dominus
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $27.49
- Foil
- $29.67

Promo
Phyrexia: All Will Be One Promos
- Normal
- $31.14
- Foil
- $64.38

Promo
Phyrexia: All Will Be One Promos
- Foil
- $32.83

Showcase
- Normal
- $26.96
- Foil
- $29.87

Inverted
- Foil
- $74.12

Showcase
- Foil
- $46.80
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Solphim, Mayhem Dominus — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.