How it has actually done
Not a rating — results from Commander games recorded at a table. See commander stats worth tracking.
MMR is a skill rating for the deck, not for its pilot — what mmr means in magic.
Bracket 4 — Optimized
A floor, not a verdict. It is read off the cards in the list, and counting cards cannot see a two-card infinite combo — so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Running 1 stax piece — what stax means.
- a two-card infinite combo (Blasphemous Act + Repercussion) — more than Bracket 3 allows
What it's built out of
Measured against the Balanced Midrange blueprint. These counts overlap and sum past 100 — a card counts toward every job it does, so Solemn Simulacrum is a creature and an artifact and ramp. That is how deck builders count; see the 100-card commander deck template.
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 35 | 37 | On target |
| Ramp | 8 | 10 | On target |
| Card advantage | 4 | 10 | 6 short |
| Spot removal | 8 | 8 | On target |
| Board wipes | 6 | 3 | 3 over |
| Creatures | 14 | 28 | 14 short |
| Recursion | 1 | 3 | On target |
| Protection | 1 | 3 | On target |
| Tutors | 0 | 2 | On target |
| Artifacts | 8 | — | No target |
| Enchantments | 23 | — | No target |
| Instants | 9 | — | No target |
| Sorceries | 12 | — | No target |
| Token makers | 2 | — | No target |
| Stax pieces | 1 | — | No target |
Mana curve
Average mana value 3.41 across 63 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 2
- 2 18
- 3 17
- 4 16
- 5 3
- 6 4
- 7+ 3
3 slots are outside their band, 6 inside.
The written read
An AI review of this specific list, generated by its owner. Bracket 3 — Upgraded.
The deck wins by turning Solphim's presence and the deck's heavy suite of direct-damage effects and damage-doubling engines into lethal player damage: cast mass-burn spells (Blasphemous Act, Pyrohemia, Star of Extinction, Fateful Tempest) and repeatedly trigger single-target pings and globally-applied damage sources (Manabarbs, Repercussion, Furnace of Rath, Fiery Emancipation, Torbran) while the commander amplifies or benefits from those spells so each cast contributes extra reach; recurring/cheap instants and artifacts (Sol Ring, Ruby Medallion, Mana Geyser, Storm-Kiln Artist) accelerate turns and let you string spells together into a single lethal turn rather than grinding value over many turns.
The decklist
100 cards, grouped by the main job each one does. Every card links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.
Enchantment 19
- 1 Aether Flash 4
- 1 Aether Sting 4
- 1 Ancient Runes 3
- 1 Blood Moon 3
- 1 Burning Earth 4
- 1 Circle of Flame 2
- 1 Citadel of Pain 3
- 1 Curse of Shaken Faith 2
- 1 Fiery Emancipation 6
- 1 Fiery Inscription 3
- 1 Furnace of Rath 4
- 1 Impatience 3
- 1 Leyline of Combustion 4
- 1 Manabarbs 4
- 1 Pain for All 3
- 1 Pyrostatic Pillar 2
- 1 Repercussion 3
- 1 Spellshock 3
- 1 Sulfuric Vortex 3
Creature 10
- 1 Angrath's Marauders 7
- 1 Fiendish Duo 6
- 1 Harsh Mentor 2
- 1 Heartless Hidetsugu 5
- 1 Kessig Flamebreather 2
- 1 Lambholt Raconteur 4
- 1 Screaming Nemesis 3
- 1 Solphim, Mayhem Dominus 4
- 1 Torbran, Thane of Red Fell 4
- 1 Viseling 4
Ramp 8
- 1 Arcane Signet 2
- 1 Commander's Sphere 3
- 1 Mana Geyser 5
- 1 Pyromancer's Goggles 5
- 1 Ruby Medallion 2
- 1 Sol Ring 1
- 1 Storm-Kiln Artist 4
- 1 The Fire Crystal 4
Spot Removal 7
- 1 Abrade 2
- 1 Chandra's Incinerator 6
- 1 Fear of Burning Alive 6
- 1 Outpost Siege 4
- 1 Seismic Strike 3
- 1 Star of Extinction 7
- 1 Vandalblast 1
Board Wipe 5
- 1 Arcbond 3
- 1 Blasphemous Act 9
- 1 Chain Reaction 4
- 1 Pyroclasm 2
- 1 Pyrohemia 4
Sorcery 5
- 1 Fateful Tempest 3
- 1 Flame Rift 2
- 1 Light Up the Stage 3
- 1 Reckless Impulse 2
- 1 Wrenn's Resolve 2
Instant 3
- 1 Bolt Bend 4
- 1 Chaos Warp 3
- 1 Opera Love Song 2
Card Advantage 3
- 1 Cathartic Pyre 2
- 1 Fists of Flame 2
- 1 Grab the Prize 2
Land 35
Stax 1
- 1 Roiling Vortex 2
Recursion 1
Protection 1
- 1 Swiftfoot Boots 2
Still identifying 2
- 1 Glassworks/Shattered Yard
- 1 S.H.I.E.L.D. Spy Satellite
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Commander 1 Solphim, Mayhem Dominus Deck 1 Abrade 1 Aether Flash 1 Aether Sting 1 Ancient Runes 1 Angrath's Marauders 1 Arcane Signet 1 Arcbond 1 Blasphemous Act 1 Blood Moon 1 Bolt Bend 1 Burning Earth 1 Cathartic Pyre 1 Chain Reaction 1 Chandra's Incinerator 1 Chaos Warp 1 Circle of Flame 1 Citadel of Pain 1 Commander's Sphere 1 Curse of Shaken Faith 1 Fateful Tempest 1 Fear of Burning Alive 1 Fiendish Duo 1 Fiery Emancipation 1 Fiery Inscription 1 Fists of Flame 1 Flame Rift 1 Furnace of Rath 1 Glassworks/Shattered Yard 1 Grab the Prize 1 Harsh Mentor 1 Heartless Hidetsugu 1 Impatience 1 Kessig Flamebreather 1 Lambholt Raconteur 1 Leyline of Combustion 1 Light Up the Stage 1 Mana Geyser 1 Manabarbs 34 Mountain 1 Ojer Axonil, Deepest Might 1 Opera Love Song 1 Outpost Siege 1 Pain for All 1 Pyroclasm 1 Pyrohemia 1 Pyromancer's Goggles 1 Pyrostatic Pillar 1 Reckless Impulse 1 Repercussion 1 Roiling Vortex 1 Ruby Medallion 1 S.H.I.E.L.D. Spy Satellite 1 Screaming Nemesis 1 Seismic Strike 1 Sol Ring 1 Solstice Revelations 1 Spellshock 1 Star of Extinction 1 Storm-Kiln Artist 1 Sulfuric Vortex 1 Swiftfoot Boots 1 The Fire Crystal 1 Torbran, Thane of Red Fell 1 Vandalblast 1 Viseling 1 Wrenn's Resolve
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.