Card Spotlight
A four-mana 5/4 flying Elder Sphinx that makes a Heartwood token when it enters and when it dies. For {6}, it makes another Heartwood and gets +X/+0 until end of turn, where X is the number of artifacts you control.
Commander Spotlight
Aerid Konstrari ↗
A four-mana 5/4 flying Elder Sphinx that makes a Heartwood token when it enters and when it dies. For {6}, it makes another Heartwood and gets +X/+0 until end of turn, where X is the number of artifacts you control.
See Aerid Konstrari's full stats and printings →
As the commander, it leads a red-green artifact ramp deck. Four mana for a 5/4 flier that leaves a mana rock behind when it enters and again when it dies is a good rate, and removal on it still gives you value. The {6} activation is the late-game mana sink, so the deck wants a lot of mana and enough artifacts to make the pump lethal.
In another red-green deck it's a strong four-drop for any artifact or ramp plan. Without other artifacts it's still a 5/4 flier that ramps, which is a fair card on its own.
Woodwork Prodigy ↗
The set's Konstrari school card. Its prepared spell makes a Heartwood token, and it becomes prepared again at the beginning of your upkeep.
Parallel Lives ↗
Doubles every token you create, so each Heartwood trigger and activation makes two.
Reckless Fireweaver ↗
Deals 1 damage to each opponent whenever an artifact enters under your control, including every Heartwood.
Craterclaw Colossus ↗
A seven-mana haste creature that gives your team trample and +X/+0 when it enters, where X is your artifact count.
Aerid is a mythic from the Reality Fracture main set, released October 2, 2026, and early prices are still settling with no reprints yet. It's a fair buy if you want the deck. Wait for prices to settle if you only want it for the 99.
A red and green artifact token with "{T}: Add {R} or {G}." It is a mana rock, and because it is an artifact, it counts toward Aerid's pump and anything else that counts artifacts.
Yes. Under the current Commander rules, a commander goes to the graveyard first and you then choose whether to move it to the command zone, so the dies trigger still happens.
The {6} ability gives +X/+0 where X is the number of artifacts you control, counted as it resolves after the new Heartwood is created. With five artifacts after the activation, it attacks as a 10/4 flier.