Card Spotlight

Dáin Ironfoot

A 3-mana mono-red Dwarf from The Hobbit that creates a free Equipment on entry and gives double strike to every equipped attacker whenever it attacks.

Dáin Ironfoot

Commander Spotlight

Dáin Ironfoot ↗

A 3-mana mono-red Dwarf from The Hobbit that creates a free Equipment on entry and gives double strike to every equipped attacker whenever it attacks.

Strategies it goes well with

  • Equipment-matters decks. The double-strike trigger scales with how many equipped creatures are attacking, rewarding a deck that's leaned fully into an Equipment package.
  • Aggressive red decks. A free Equipment token on entry and a real combat payoff on attack both apply pressure immediately, which fits an aggressive game plan.
  • Voltron and single-big-threat decks. Even outside a wide Equipment shell, doubling the damage output of one heavily-equipped attacker is a real finishing tool.

How it does in Commander

As the commander

As the commander it anchors a dedicated red Equipment deck, since guaranteed repeated access to the double-strike trigger from the command zone rewards building the whole 99 around a wide package of gear rather than a handful of pieces.

In the 99

A solid support piece in any red Equipment-focused deck even without leading it, providing a real combat boost on top of the free Axe token it brings on its own.

Formats it's strong in

  • Equipment-heavy decks. The more equipped creatures attacking, the bigger the double-strike payoff, which directly rewards a deck built around a wide Equipment package.
  • Aggressive, combat-focused red decks. The free Equipment and the double-strike trigger both support a plan built around attacking every turn.

Formats it's weak in

  • Low-Equipment decks. With few or no other equipped creatures, the double-strike trigger applies to little beyond whatever Dáin's own free Axe is attached to.
  • Defensive or non-aggressive decks. The whole payoff is locked behind attacking, which is a poor fit for a deck not planning to swing.

Synergistic cards

Is it worth the price?

As a recent-set card, Dáin Ironfoot is inexpensive and a low-risk pickup for a red Equipment-matters deck.

Frequently asked questions

What Equipment does Dáin Ironfoot create?

A colorless Equipment token named Axe, granting +1/+0 to the equipped creature with equip cost {2}, and it's attached to a creature you control when it's created. That is a free, if modest, boost the turn Dáin enters.

How does Dáin Ironfoot's attack trigger work?

Whenever it attacks, every equipped attacking creature gains double strike until end of turn. A board with several equipped creatures deals much more combat damage every time Dáin joins the attack, well beyond what the free Axe token alone provides.

What deck wants Dáin Ironfoot?

A red Equipment-matters deck that's already running several pieces of gear. The more equipped creatures attacking alongside Dáin, the bigger the double-strike payoff, which rewards a deck built specifically around that plan rather than one running Equipment incidentally.