Striking Sliver
Tracked across real Commander games played through TurnZero HQ.
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What it does
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Rulings
3 official rulings, in the order Wizards published them.
- 2013-07-01
Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
- 2013-07-01
If Striking Sliver leaves the battlefield after Sliver creatures you control have dealt first-strike damage but before regular combat damage, those Slivers won’t deal regular combat damage (unless they have double strike for some reason).
- 2013-07-01
If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Striking Sliver, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sliver Hivelord | 1 | 0 | — |
Colors it shows up in
- Five-Color 1 deck
Every version of Striking Sliver
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $1.04

Extended Art
Secret Lair Drop
- Foil
- $47.38

Magic 2014
- Normal
- $0.36
- Foil
- $5.57
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Striking Sliver — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.