Synthetic Destiny
Tracked across real Commander games played through TurnZero HQ.
What it does
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Rulings
6 official rulings, in the order Wizards published them.
- 2015-11-04
The cards you exile will stay in exile. They're not part of the group you shuffle into your library.
- 2015-11-04
If you don't reveal any noncreature cards this way (perhaps because all the creature cards you needed were on top of your library), you still shuffle your library.
- 2015-11-04
The creature cards will enter the battlefield simultaneously.
- 2015-11-04
Creature tokens you exile this way will count toward the number of creature cards you put onto the battlefield.
- 2015-11-04
If you exile your commander as Synthetic Destiny resolves, you may not put it into the command zone until after Synthetic Destiny is finished resolving. It will still count toward the number of creature cards you put onto the battlefield.
- 2015-11-04
If the number of creatures you exile is greater than the number of creature cards remaining in your library, you'll wind up revealing your entire library, putting all creature cards revealed that way onto the battlefield, then shuffling your library.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Synthetic Destiny, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Jace, Multiverse Architect | 18 | 0 | — |
| Be'lakor, the Dark Master | 1 | 0 | — |
Colors it shows up in
- Four-Color (no Green) 18 decks
- Grixis 1 deck
Synthetic Destiny price history
The Reality Fracture Commander #45 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Nov 11, 2026 | $0.28 |
| Nov 10, 2026 | $0.26 |
| Nov 9, 2026 | $0.20 |
| Nov 8, 2026 | $0.21 |
| Nov 7, 2026 | $0.22 |
| Nov 5, 2026 | $0.21 |
| Nov 2, 2026 | $0.22 |
| Oct 29, 2026 | $0.21 |
| Oct 27, 2026 | $0.16 |
| Oct 26, 2026 | $0.18 |
| Oct 24, 2026 | $0.19 |
| Oct 23, 2026 | $0.21 |
| Oct 21, 2026 | $0.22 |
| Oct 20, 2026 | $0.19 |
| Oct 19, 2026 | $0.18 |
| Oct 18, 2026 | $0.17 |
| Oct 17, 2026 | $0.18 |
| Oct 15, 2026 | $0.19 |
| Oct 14, 2026 | $0.20 |
| Oct 13, 2026 | $0.21 |
| Oct 11, 2026 | $0.20 |
| Oct 10, 2026 | $0.21 |
| Oct 9, 2026 | $0.24 |
| Oct 8, 2026 | $0.25 |
| Oct 7, 2026 | $0.27 |
| Oct 6, 2026 | $0.26 |
| Oct 5, 2026 | $0.27 |
| Oct 4, 2026 | $0.37 |
| Oct 3, 2026 | $0.44 |
| Oct 2, 2026 | $0.53 |
| Sep 29, 2026 | $0.57 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Synthetic Destiny
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.28
- Normal
- $0.24
- Normal
- $0.32
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Synthetic Destiny. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.