Teferi, Mage of Zhalfir card art

Teferi, Mage of Zhalfir

Legendary Creature — Human Wizard MV 5

Tracked across real Commander games played through TurnZero HQ.

What it does

Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.

Combos with Teferi, Mage of Zhalfir

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Omen Machine Infinite
    • Opponents can only play lands exiled by Omen Machine
    • Players can't draw cards
    • Lock
    • Mass Land Denial
    See the steps on Commander Spellbook →
  • Knowledge Pool Infinite
    • Exile all spells opponents cast from their hands
    • Lock
    See the steps on Commander Spellbook →
  • Possibility Storm Infinite
    • Exile all spells opponents cast from their hands
    • Opponents can't play cards exiled by Possibility Storm
    • Lock
    See the steps on Commander Spellbook →
  • Rootha, Mercurial Artist Turnabout Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite mana lands you control can produce
    • Infinite storm count
    • Infinite untap of lands you control
    See the steps on Commander Spellbook →
  • Rootha, Mercurial Artist Dramatic Reversal Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite mana nonland permanents you control can produce
    • Infinite storm count
    • Infinite untap of nonland permanents you control
    See the steps on Commander Spellbook →
  • Rootha, Mercurial Artist Early Harvest Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite magecraft triggers
    • Infinite mana basic lands you control can produce
    • Infinite untap of basic lands you control
    See the steps on Commander Spellbook →
  • Rootha, Mercurial Artist Brass's Bounty Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite colored mana
    • Infinite storm count
    • Infinite magecraft triggers
    • Infinite Treasure tokens
    See the steps on Commander Spellbook →
  • Rootha, Mercurial Artist Rude Awakening Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite mana lands you control can produce
    • Infinite magecraft triggers
    • Infinite untap of lands you control
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

5 official rulings, in the order Wizards published them.

  • 2021-03-19

    Teferi's last ability means that in order for an opponent to cast a spell, it must be that opponent's turn, during a main phase, and the stack must be empty. This is true even if a rule or effect allows a sorcery to be cast at another time.

  • 2021-03-19

    If an effect allows an opponent to cast spells any time they could cast an instant (for example, if your opponent also controls Teferi), the restriction of Teferi's last ability takes precedence over that permission.

  • 2021-03-19

    If a spell on the stack has split second while you control Teferi, you can't suspend creature cards since split second stops you from casting them, even though suspending them is a special action.

  • 2021-03-19

    While you control Teferi, you may exile creature cards in your hand with suspend any time you could cast an instant.

  • 2021-03-19

    If a spell or ability lets an opponent cast a spell as part of its effect (such as suspend and rebound do), that opponent can't cast that spell since the resolving ability is still on the stack. This is true even if the spell is an instant.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Teferi, Mage of Zhalfir, whatever its commander.

Decks running it 1
Games played 1
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Atraxa, Grand Unifier 1 1 —

Colors it shows up in

  • Four-Color (no Red) 1 deck

Teferi, Mage of Zhalfir price history

The Time Spiral Remastered #91 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$2.49▼ $0.29 (10.4%)
Low $2.49 · High $2.78Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 6, 2026$2.49$4.67
Oct 5, 2026$2.53$4.67
Oct 3, 2026$2.61$4.67
Sep 29, 2026$2.75$4.67
Sep 28, 2026$2.78$4.67

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Teferi, Mage of Zhalfir

6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Teferi, Mage of Zhalfir. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.