Thieving Skydiver card art

Thieving Skydiver

Creature — Merfolk Rogue MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Kicker X. X can't be 0. (You may pay an additional {X} as you cast this spell.)

Flying

When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.

Rulings

9 official rulings, in the order Wizards published them.

  • 2020-09-25

    Thieving Skydiver's ability can target an artifact you already control. You'll attach it to Thieving Skydiver if it's an Equipment.

  • 2020-09-25

    The control-change effect of Thieving Skydiver lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Thieving Skydiver leaves the battlefield. In a multiplayer game, it does expire if you leave the game.

  • 2020-09-25

    If the Equipment can't be attached to Thieving Skydiver, most likely because Thieving Skydiver has left the battlefield before its triggered ability resolves, the Equipment remains attached to whatever it's currently attached to or remains unattached if attached to nothing.

  • 2024-11-08

    If a spell's kicker cost was paid, the spell is "kicked."

  • 2024-11-08

    The kicker ability doesn't let you pay a kicker cost more than once.

  • 2024-11-08

    To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

  • 2024-11-08

    If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

  • 2024-11-08

    If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  • 2024-11-08

    If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Thieving Skydiver, whatever its commander.

Decks running it 4
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Hakbal of the Surging Soul 3 0
Urza, Lord High Artificer 1 0

Colors it shows up in

  • Simic 3 decks
  • Mono-Blue 1 deck

Every version of Thieving Skydiver

6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Thieving Skydiver — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.