Thrasios, Triton Hero card art

Thrasios, Triton Hero

Legendary Creature — Merfolk Wizard MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

4: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.

Partner (You can have two commanders if both have partner.)

Combos with Thrasios, Triton Hero

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Kydele, Chosen of Kruphix Mind Over Matter Retreat to Coralhelm Infinite
    • Near-infinite colorless mana
    • Near-infinite draw triggers
    • Near-infinite landfall triggers
    • Near-infinite looting
    • Near-infinite self-discard triggers
    • Put all lands from your library onto the battlefield
    See the steps on Commander Spellbook →
  • Kydele, Chosen of Kruphix Eligeth, Crossroads Augur Mind Over Matter Infinite
    • Infinite draw triggers
    • Near-infinite card draw
    • Near-infinite colorless mana
    • Near-infinite landfall triggers
    • Near-infinite looting
    • Near-infinite self-discard triggers
    • Put all lands from your library onto the battlefield
    See the steps on Commander Spellbook →
  • Dockside Extortionist Displacer Kitten Sensei's Divining Top Infinite
    • Infinite card draw
    • Infinite draw triggers
    • Near-infinite colored mana
    • Near-infinite storm count
    • Near-infinite Treasure tokens
    See the steps on Commander Spellbook →
  • Rograkh, Son of Rohgahh Skyfire Phoenix Cloudstone Curio Phyrexian Altar Infinite
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite storm count
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

9 official rulings, in the order Wizards published them.

  • 2016-11-08

    No player may take another action while you're resolving the activated ability.

  • 2020-11-10

    The nonland card you reveal will be the card you draw.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Thrasios, Triton Hero, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Jodah, the Unifier 1 0 —
The Wandering Minstrel 1 0 —

Colors it shows up in

  • Five-Color 2 decks

Thrasios, Triton Hero price history

The Commander 2016 #46 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Foil today$27.60▲ $0.99 (3.7%)
Low $25.49 · High $27.60Tracked since Sep 28, 2026
Every recorded price change
DateFoil
Nov 11, 2026$27.60
Nov 10, 2026$27.15
Nov 5, 2026$27.14
Nov 2, 2026$26.85
Oct 27, 2026$27.46
Oct 22, 2026$27.56
Oct 21, 2026$27.55
Oct 16, 2026$26.73
Oct 15, 2026$26.60
Oct 14, 2026$26.46
Oct 12, 2026$26.51
Oct 10, 2026$25.99
Oct 8, 2026$25.98
Oct 2, 2026$25.85
Oct 1, 2026$25.49
Sep 29, 2026$25.66
Sep 28, 2026$26.61

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Thrasios, Triton Hero

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Thrasios, Triton Hero. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.