Torpor Orb
Tracked across real Commander games played through TurnZero HQ.
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What it does
Creatures entering don't cause abilities to trigger.
Combos with Torpor Orb
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Intruder Alarm Infinite
- Creatures do not untap
- Lock
- Wormfang Manta Mirage Phalanx Infinite
- Infinite turns
- Lock
- Wormfang Manta Ilharg, the Raze-Boar Infinite
- Infinite turns
- Lock
- Wizard Mentor Wormfang Manta Infinite
- Infinite turns
- Lock
- Lady Sun Wormfang Manta Infinite
- Infinite turns
- Lock
- Wormfang Manta Mercurial Pretender Infinite
- Infinite turns
- Lock
- Wormfang Manta Erratic Portal Infinite
- Infinite turns
- Lock
- Kiki-Jiki, Mirror Breaker Wormfang Manta Infinite
- Infinite turns
- Lock
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2024-04-12
Abilities that apply "as [this creature] enters the battlefield," including many abilities that ask a creature's controller to choose a color or creature type, are unaffected.
- 2024-04-12
Replacement effects are unaffected by Torpor Orb's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it will still receive a +1/+1 counter.
- 2024-04-12
Look at the permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger. For example, if you control March of the Machines, which says, in part, "Each noncreature artifact is an artifact creature," each artifact will be a creature at the time it enters the battlefield and will not cause triggered abilities to trigger.
- 2024-04-12
Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at the beginning of" in their reminder text.
- 2024-04-12
Torpor Orb stops a creature's own enters-the-battlefield triggered abilities as well as other triggered abilities that would trigger when a creature enters the battlefield.
- 2024-04-12
The trigger event doesn't have to specify "creatures" entering the battlefield. For example, Captain Storm, Cosmium Raider from the Lost Caverns of Ixalan release has an ability that says "Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control." If an artifact creature enters the battlefield under your control, that ability won't trigger. If a noncreature artifact enters the battlefield under your control, the ability will trigger.
- 2024-04-12
If Torpor Orb and a creature enter the battlefield at the same time, that creature entering the battlefield won't cause triggered abilities to trigger.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Torpor Orb, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Urza, Lord High Artificer | 1 | 10 | 20% |
Colors it shows up in
- Mono-Blue 1 deck
Torpor Orb price history
The The Big Score #27 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 26, 2026 | $5.32 | $6.62 |
| Oct 25, 2026 | $5.32 | $6.62 |
| Oct 24, 2026 | $5.25 | $6.62 |
| Oct 23, 2026 | $5.25 | $6.54 |
| Oct 22, 2026 | $5.27 | $6.54 |
| Oct 21, 2026 | $5.24 | $6.54 |
| Oct 20, 2026 | $5.01 | $6.54 |
| Oct 19, 2026 | $4.97 | $6.54 |
| Oct 18, 2026 | $4.99 | $6.30 |
| Oct 17, 2026 | $5.00 | $6.37 |
| Oct 16, 2026 | $4.91 | $6.37 |
| Oct 15, 2026 | $4.76 | $6.51 |
| Oct 13, 2026 | $4.73 | $6.51 |
| Oct 12, 2026 | $4.74 | $6.51 |
| Oct 11, 2026 | $4.73 | $6.51 |
| Oct 10, 2026 | $4.98 | $6.51 |
| Oct 9, 2026 | $5.14 | $6.56 |
| Oct 8, 2026 | $5.23 | $6.56 |
| Oct 7, 2026 | $5.20 | $6.56 |
| Oct 6, 2026 | $5.21 | $6.63 |
| Oct 5, 2026 | $5.00 | $6.63 |
| Oct 4, 2026 | $5.03 | $6.72 |
| Oct 3, 2026 | $4.90 | $6.72 |
| Oct 2, 2026 | $4.74 | $6.72 |
| Oct 1, 2026 | $4.98 | $6.72 |
| Sep 30, 2026 | $5.08 | $6.67 |
| Sep 29, 2026 | $4.99 | $6.71 |
| Sep 28, 2026 | $5.07 | $6.71 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Torpor Orb
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Promo
The Big Score Promos
- Normal
- $5.71
- Foil
- $7.26
- Normal
- $3.99
- Foil
- $21.26
- Normal
- $5.32
- Foil
- $6.62
Showcase
- Normal
- $28.76
- Foil
- $39.97
Extended Art
- Normal
- $11.49
- Foil
- $17.73
- Normal
- $5.43
- Foil
- $28.94
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Torpor Orb. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.